Sports entertainers go through dozens of costumes and gimmicks throughout their career.
The most glaring omissions in recent WWE games is a lack of developer-generated costume content (that is in no way made up for by “superstar threads," lest anyone be kidding themselves).
One or two attires per wrestler has become status quo, but I remember a time when some characters were offered four or even six outfits and they made games like WCW/nWo Revenge and Wrestlemania 2000 infinitely more fun.
This might be news to a stable of developers who are constantly paring down the product, but variety boosts replay value. People get tired of looking at the same thing.
I want bleach blond “Stunning” Steve Austin, “Ringmaster” Austin who comes down to the ring with the Million Dollar belt, jacket-wearing Attitude-era Austin, What-era Austin, hunting clothes Austin and that old-school 3:16 shirt-wearing Austin with a camouflage hat.
I want the WCW-era “Giant," casket-surfing “Big Nasty” Paul Wight with a stupid ponytail, short-haired Big Show from 2000 with the iconic handprint t-shirt, bald Big Show from the current product, the Showster imitating Hulk Hogan and the Show as Pee Wee Herman’s cousin.
I want Brood-affiliated Christian, long-haired, big glasses Christian from the E and C era, Conquistador Christian, upside-down flag Un-American Christian, hoodie-wearing “Captain Charisma” and “modern tights” Christian.
I want Rey Mysterio with a red “cross” mask and red “booyaka” shirt along with black and gold variants, shirt-less and otherwise, Rey’s big Wrestlemania costumes as the Joker and a Na’vi from James Cameron presents James Cameron’s Avatar by James Cameron, purple-masked “WCW debut” Mysterio and a mask-less WCW alternate (which they’d never do, but it never hurts to hope).
That’s one guy with 20 minutes worth of brainstorming. Imagine what developers doing real research with their WWE partners could do.