Video Games: 10 Features to Demand in WWE '13

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Video Games: 10 Features to Demand in WWE '13

Maybe it's nostalgia. 

Maybe I want so bad for things to get better that I lose sight of reality. 

Either way, WWE is the bad girlfriend of video games.

Every year, she sweet talks me, tells me it'll be better this time—Predator technology this, stacking tables that—but it never fails. Every year, that girl takes my money, and I'm left wondering how I fell for the same routine. Again.

The product gets prettier every year, no doubt, but subsequent chapters of Smackdown (now WWE '12) feel more like cheap, money-grabbing Madden clones than labors of love.

I'm over it, so much so that owning Fan Axxess and today's release of the Legends and Superstars DLC isn't enough for me to dust off the box and play.

These games get thinner every year, control schemes are overly complicated and Community Creations has vaporized the impulse to "upgrade" to a more current roster.

Here are 10 ways that WWE '13 can turn over a new leaf and win me back.

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