Entering his third year in the NFL, New York Giants’ tight end Kevin Boss is one of the most underrated players in the NFL. Having stepped into the big shoes of no other than Jeremy Shockey maybe explains why the league doesn’t show him the proper respect.
Very tall at 6’6", Kevin Boss is capable of leaping over defenders, flashes great soft hands, displays good vision and has just enough speed to slip under defenses. His blocking is very good as well.
Nevertheless, in almost all analysis involving the Giants' passing game, when assessing the TEs, people just say that Boss is a decent starter, a good-but-not-great player, and one of the reasons given is that the Giants do not throw to TEs a lot, which held his development.
Taking the time to look at such an athletic player posting only decent numbers, one can only reach the conclusion that this is Tom Coughlin’s exact intention.
In an offense with a bruising running game, and lots of downfield passing, Coughlin’s plans for using Kevin Boss has worked to perfection so far.
Boss gets few reps while the Giants go down the field, keeping involved in the blocking for the most part, so when they get to the red zone, defenses are not expecting a pass to the TE. That is when they are burned.
Catching six TD passes in 2008 proves this. Boss only had 33 receptions, but yet six TDs. This means that in every six passes threw to him, one is for a TD. That is quite an average, don’t you think?
Being a veteran now, and the only returning starter remaining in the Giants' passing game may divert Manning to look for Boss more times during the games. This could be something good an effective, but, notwithstanding that, I think otherwise.
With so many receivers with different skill sets, like Steve Smith, Domenik Hixon, Sinorice Moss, and Hakeem Nicks for Eli Manning to throw to, Boss could be spared and keep getting overlooked.
This way he can even improve his touchdown per catch average, and get the Giants more points on the board in red zone situations.
It is a win-win situation. You develop all the young receivers faster, and you're awarded with a killer red zone weapon.