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Virtual Simulation Stimulation: College Football's Bowl Season

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Virtual Simulation Stimulation: College Football's Bowl Season
Image via NCAA 13

The bowl season is upon us, and the College Football Gods have presented us with 35 more games before we all become insufferably cantankerous in a gloomy world without football. 

Before we make our way into the darkness, however, we’re going to go out in style. Our captain on this final voyage is none other than NCAA 13, and after the season it had on the simulation front, I wouldn’t have it any other way.

Throughout this year’s CFB campaign, we simulated the top games of each week using the greatest video game ever created. In fact, “video game” doesn’t do this all-knowing predictor the justice it deserves.

NCAA 13 went 51-22 during the regular season and championship weekend, and it heads into the bowl season confident and slightly intoxicated from all the free drinks it was bought at the bar. It’s certainly ready for one last bit of greatness, though.

If you’re wondering how long it takes to simulate an entire bowl season on your PS3—where each matchup has to be created and simulated individually—the answer is around five hours and nearly a half-case of beer. But it was worth it, of course, and I wouldn’t change a thing. We highlight the BCS bowls, but all 35 bowl games are included.

‘Tis the season, and we’re celebrating accordingly.

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