WWE 13: Details on Creation Suite Unlocks Even More Possibilities for Gamers

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WWE 13: Details on Creation Suite Unlocks Even More Possibilities for Gamers
image from Creation suite Video from THQ

In wrestling video games, customization is king. Based on the options revealed in the latest WWE 13 development video, THQ is about ready to crown the gaming community.

Senior game designer Bryan Williams guides us through this fairly extensive look at what's new in the creation suite for WWE 13. Take a look at the video:

Credit: Bryan Williams (YouTube.com)

Five things stand out to me in this video:

 

1. A Boat Load of New Moves

According to Williams, the game now has over 300 new moves added. Who doesn't like having more moves at their disposal when creating wrestlers? I was really impressed with the inverted Frankensteiner. The execution of the move in the video by CM Punk was awesome.

No word on whether you'll be able to execute the move from the top rope, but this is an example of what that looks like:

Credit: ButtyBacon (YouTube.com)

Adding moves just gives gamers more tools to customize fantasy superstars or real life wrestlers that aren't on the roster.

 

2. Customizing Finishers and Signature Moves With Custom Moves

image from Creation suite Video from THQ

That's a mouthful, but it's an awesome addition to the creation suite. Previously you could only use your created moves as finishers. Now you'll be able to use those moves as signature moves as well.

Basically, this means you'll have more control over all the moves that really define a character. You'll control the entire buildup to your created wrestler's finishing maneuver. 

That's pretty awesome.

 

3. Picking Your Limb Target Moves

The more the game removes the auto-pilot move selections, the better. In WWE 12, you could target a specific limb, but you didn't have control over which move you chose. Now, you can choose which move your created wrestler will chose to use, as well as each region of your opponent's body to work on.

The groin stomp may not fit the character of your creation. Maybe a drop toe hold is more appropriate for the angle you're going for. Now, you'll have the autonomy to change that.

 

4. Changing the Cast in Storylines

image from Creation suite Video from THQ

I love the RPG aspects of Universe 3.0, but what's even cooler is the fact that you can swap the characters in any scene. Seeing as though the game seems to have a ton of replay value, gamers may want to switch things around to add some freshness.

There's no better way to do that than to switch the superstars involved in the angles.

 

5. Create an Arena

image from Creation suite Video from THQ

I forgot how much I liked the fist coming out of the frame of the Smackdown ramp entrance. I saw so many cool options in this section of the video that got my creative wheels turning. The smaller venue looked exactly how I pictured it, and combining this feature with the Create-A-Show, and Create-A-PPV option will be hours of fun.

We're less than two weeks away from the Oct. 30 release. I can't wait to get my hands on the full version, and then begin to create and share my creations through Community Creations and YouTube.

 

Follow Brian Mazique and Franchiseplay on YouTube and Twitter for reactions, analysis and news from the world of sports and sports video games

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