What's Wrong With TNA Wrestling?

adam smereckiCorrespondent IJanuary 21, 2009

TNA wrestling has prided itself—since it's conception—as something different.  As a wrestling company, it was supposed to be the alternative to the WWE.

It started with $10 weekly Pay-Per-Views, the "X Division," and a six sided ring. With these innovative ideas, TNA began to gain a following. The company moved forward and scored a huge TV deal with Spike.

TNA began to boast about it's in-ring performance, and its roster was full of incredible athletes.

Top-tier stars like Christian Cage, Sting, Kurt Angle, and Scott Steiner made the jump to TNA, and the company was on a roll.

That's when the wheels began to fall off.

TNA has attempted to become too big, too fast. The company at this point has lost sight of what made it great in the beginning.

The product has now become a dumping ground for aging WWE stars and horrible WCW-esque storylines. Gimmick matches, like the "Fish Market" brawl, have destroyed what used to be excellent Pay-Per-Views.

On the multimedia front, TNA has tried to keep up with the WWE, launching DVD productions and video games, but falling woefully behind.

The TNA DVDs, production-wise, are not even close to comparable to those of the WWE. Unless you consider a bunch of matches thrown together production. If you are looking for a great documentary DVD, TNA just doesn't have one. I will wait for the Jeff Jarrett DVD to go on sale.

The TNA Impact video game was a total flop. Gamers have not only bashed it in game forums, but have proved it can't compete by not buying it.

TNA has some house-cleaning to do. The company has to get back to great wrestling and engaging story lines. The Main Event Mafia vs. The Front Line has some promise, but even that storyline is a play off of WCW's "New Blood Rising."

TNA has to become its own company again or it will never succeed in the long run. Right now the company brass can change their name to "WWE Light."