EA Sports is set to release the 25th version of the ever-popular Madden NFL series on August 27. If my job didn't require me to cover the game and its release, I'd probably be using a Maddenoliday to play it.
Over the years I've watched the game grow from an eight-bit title to a life-like simulation. Aside from the visual transformation, the player ratings have also undergone a huge maturation process.
The man at the helm of that aspect of the game is Madden NFL Live Content Producer and Ratings Czar, Donny Moore. I got an opportunity to speak with Donny about a ton of details relating to the ratings process.
Here is the audio of the interview:
In case you're ever wondering if the man behind the ratings truly loves the game, don't worry. Moore says: "I don't see how you could [do this job] if you didn't [love football]."
There was so much information conveyed, it was best to segment it into three articles. In this article, I'll share the evolution of the ratings process from when Donny joined the team in 2001, up to now.
We'll also talk about how much goes in to individualizing each player; we'll also shed some light on a few key ratings. Let's get into it.