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WWE 2K16: Release Date, Roster, New Features, Superstar Ratings and Preview

Brian MaziqueOct 21, 2015

WWE 2K16 is released on PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on Tuesday, October 27. This year's game looks to be beefed up from WWE 2K15 as it pertains to features and options.

It starts with the roster.

Two versions of Steve Austin lead the largest roster of WWE Superstars ever in a video game. As usual, there are some Superstars—such as Austin—who appear with different personae, but the list of unique characters is still lengthy.

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CurrentBad News Barrett
LegendBooker T
LegendColonel Mustafa
CurrentDaniel Bryan
CurrentEmma
CurrentEva Marie
CurrentFinn Bálor
LegendGeneral Adnan
CurrentJohn Cena
CurrentKalisto
CurrentKane
LegendLord Steven Regal
CurrentPaige
CurrentSeth Rollins
CurrentSin Cara
Legend"Stone Cold" Steve Austin & "Stunning" Steve Austin
CurrentSummer Rae
CurrentTamina
CurrentTriple H
CurrentAdam Rose
CurrentBo Dallas
CurrentBrie Bella
CurrentBrock Lesnar
LegendGoldust
CurrentHeath Slater
CurrentHideo Itami
CurrentJack Swagger
CurrentKevin Owens
CurrentNeville
CurrentNikki Bella
LegendRic Flair
CurrentRoman Reigns
CurrentSami Zayn
CurrentStardust
Current and LegendSting (Current, Late 1990s and Classic)
CurrentTyler Breeze
LegendUltimate Warrior
CurrentZack Ryder
CurrentAlicia Fox
LegendBam Bam Bigelow
Current and LegendBig Show & The Giant
CurrentCameron
CurrentCesaro
CurrentDarren Young
LegendDiamond Dallas Page
CurrentDolph Ziggler
LegendFit Finlay
LegendKevin Nash
CurrentLayla
LegendLex Luger
CurrentThe Miz
CurrentNaomi
CurrentRandy Orton
CurrentSheamus
CurrentTitus O'Neil
CurrentTyson Kidd
CurrentAiden English
LegendAndre the Giant
CurrentBatista
CurrentChris Jericho
CurrentCurtis Axel
CurrentDean Ambrose
LegendEdge
CurrentErick Rowan
CurrentFandango
LegendJBL
CurrentLuke Harper
Legend"Macho Man" Randy Savage
CurrentNatalya
Legend"Ravishing" Rick Rude
CurrentR-Truth
CurrentRyback
CurrentSantino Marella
LegendSgt. Slaughter
CurrentSimon Gotch
Current and LegendStephanie McMahon & Stephanie McMahon-Helmsley
CurrentThe Rock
Current and LegendThe Undertaker (Current, Early 2000s and The Ministry)
LegendBilly Gunn
LegendBret "Hit Man" Hart
LegendThe British Bulldog
LegendCactus Jack
LegendChristian
CurrentDamien Sandow
LegendD-Lo Brown
LegendDude Love
LegendFarooq
LegendHaku
LegendThe Honky Tonk Man
LegendJake "The Snake" Roberts
LegendJim "The Anvil" Neidhart
LegendKama
LegendKen Shamrock
LegendMankind
LegendMr. McMahon
LegendRikishi
LegendShane McMahon
LegendShawn Michaels
LegendVader
LegendX-Pac
CurrentBaron Corbin
CurrentBig E
CurrentBray Wyatt
LegendBrian Pillman
CurrentColin Cassady
CurrentEnzo Amore
CurrentJey Uso
CurrentJimmy Uso
CurrentKofi Kingston
CurrentKonnor
CurrentMark Henry
LegendMikey Whipwreck
LegendRicky "The Dragon" Steamboat
CurrentRusev
LegendSavio Vega
CurrentViktor
CurrentXavier Woods
CelebrityThe Terminator (preorder bonus)

The additions that will come from the WWE Season Pass DLC only adds to the depth.

New Features

Upgraded Creation Suite

The lifeblood of a wrestling video game is its creation suite. No game will ever be able to include all of the wrestlers, arenas, championships and belts a hardcore fan will want to have access to. Fans will almost always want to create themselves in the game as well.

With that said, WWE 2K16's creation suite looks to be one of the best in wrestling game history. From the use of hair dye, to the more complete customization options allowed for Create a Superstar (CAS) and Create a Championship, this aspect of the game is stacked.

Best yet, gamers can still share their creations within the WWE 2K community.

More Created Superstar Slots

With all the options you'll have to create Superstars and Divas, it's nice to know that there are now 100 slots for your creations. Last year, there were only 25. That severely handicapped your ability to add to the roster.

If you were to use all 100 of your CAS slots, you could take your roster well over 200 wrestlers.

MyCareer Improvements

In WWE 2K15, 2K Sports introduced its very popular MyCareer mode to the franchise. Conceptually it was nice, but like a few other spots in the game, there were issues with depth. 

That should be less of a problem—if it's even an issue at all. The MyCareer Invasion feature that allows you to inject the CAS of anyone on your friends' lists returns. You'll be asked at the beginning of your MyCareer experience whether you want to have your career invaded.

That's different than last year, where the setting to buy in was somewhat hidden. There's also more role-playing in this year's mode. Your Superstar will shape his path with the way he responds to questions in interviews, etc.

Also new this year, your MyCareer journey doesn't end when you win the WWE World Heavyweight Championship. Your career lasts 15 years, and the object is to be inducted into the WWE Hall of Fame.

Taking the Chains Off Universe Mode

Universe is sort of the equivalent to a franchise mode in traditional sports games. It takes some imagination and time to fully enjoy the experience.

If you're a gamer who digs this type of mode, then you know the developer's responsibility in the equation is to equip the game with the options and customization necessary for you to have fun in your own little world.

It seems as if 2K Sports has borrowed from their excellent MyGM and MyLeague modes in NBA 2K16 in that regard. Many of the restrictions from WWE 2K15, such as repetitive booking and less-than-flexible roster construction, are gone.

Gamers can create shows with fully customizable branding and rosters. The feud system has been reworked and hopefully will lead to the type of sandbox mode that Universe is supposed to be.

New Reversals, Submission and Pin Systems

There are some new features that are gameplay-related. 

In the past, matches between gamers who have experience with WWE games became a reversal fest. It could get annoying pretty quickly.

This year's game will give each Superstar or Diva a set number of reversals at the start of every match. More can be earned from positive actions during the battle. This is a smart move by the developers, as it forces gamers to use the reversal option more wisely.

That's generally what you see on WWE television. Key reversals happen late in matches and can eventually decide the outcome.

The changes to submissions and pinning will take some getting used to for veterans of the series. There's still a meter, but the functionality is different.

Breaking Point submissions are now a mini-game that tasks the player applying the hold with occupying his opponent's space in the meter for as long as he can. The player in the hold must move his indicator to evade his opponent's marker, thereby escaping the hold after a set amount of time.

The longer the player applying the submission occupies his opponent's space, the tighter the hold and the better chance he has of winning by submission.

The old pin meter has been changed to a more dynamic gauge that moves as the player being pinned is trying to escape. This should be a little more challenging than before.

Superstar Ratings

We haven't seen all of the ratings yet, but according to The SmackDown Hotel (second post), here's a list of the Superstar marks that have been confirmed:

  • John Cena: 95
  • Brock Lesnar: 94
  • Daniel Bryan: 92
  • Seth Rollins: 92
  • Kevin Owens: 91
  • Sheamus: 90
  • Cesaro: 88
  • Rusev: 88
  • Finn Balor: 88
  • Sami Zayn: 87
  • Neville: 86
  • Dolph Ziggler: 86
  • Bad News Barrett: 86
  • Stardust: 86
  • Ryback: 86
  • Luke Harper: 86
  • Hideo Itami: 85
  • Big E: 85
  • The Miz: 84
  • Damien Mizdow: 84
  • Kofi Kingston: 84
  • Sin Cara: 84
  • Tyson Kidd: 84
  • Curtis Axel: 83
  • Kalisto: 83
  • Tyler Breeze: 83
  • Xavier Woods: 83
  • Colin Cassady: 82
  • Baron Corbin: 81
  • Enzo Amore: 80
  • Simon Gotch: 80
  • Aiden English: 80

Quick Hands-On Impression and Outlook

I had the opportunity to play the game in August during SummerSlam weekend. While it felt similar to last year, there were notable improvements in collision detection, and the new reversals system improved the flow of matches.

Superstars like Cesaro and Kevin Owens had great move sets, and the 2K Showcase featuring Austin felt historic and engaging. That experience and the information that has been rolled out since have me eagerly awaiting the retail release.

Follow Brian Mazique on Twitter

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