Stables in wrestling always make the sport more entertaining. Story lines write themselves when a federation has a few great stables.
The story can read like who is entering the stable, who is leaving, is there friction, will the stable cash in and win a title, will the stable beat down the fan favorite, and will the hero finally get his revenge.
There are basically four models for a group to emulate. There is the Horseman model, the D-X/n.W.o. model, the greedy manager model, and the terrorist organization.
A fifth model is the family, but usually the family stable is not a true stable because they are after different goals and only come together for certain purposes.
Let me explain the four models in the next few slides, then go on to some proposed stables which may work in the organizations to make wrestling fun again.