When I'm not watching or writing about boxing, I spend a lot of quality time with my PS3, often playing Fight Night Round 4. I'm an especially big fan of the game's Legacy Mode, where you attempt to increase your boxer's attributes while he progresses through his career.
Since I stink at some of the training mini-games, I've never been able to max out the stats of any of my imaginary pugilists. Still, it's fun to think about pounding hapless opponents with straight 99 scores in every category.
What would it take to make a "perfect" boxer in real life? Probably pieces from a bunch of top fighters, combined to make a devastating Frankenstein's monster of a champion - or maybe Voltron, if 80s cartoons are more your speed.
Just for kicks, I decided I'd use Fight Night's categories to create my own hypothetical ultra-boxer. I only followed two guidelines: I disregarded weight, and I only used any particular boxer once (to avoid ending up with a guy who was simply half-Manny Pacquiao, half-Floyd Mayweather).
I also ignored four areas I felt were too difficult or pointless to try to quantify: resistance to cuts, resistance to swelling, body toughness and head toughness. That left me with an even 10 attributes, which seems just about right.
Read on to find out who made the cut in creating my ultimate boxer, video game style.