The hype for the release of WWE 2K15 has begun to snowball into an unstoppable force as details continue to trickle out.
For good reason, too, as 2K Sports is at the helm after a wealth of revolutionary performances in other areas of the sporting world. Pair that with ultra-realistic next-generation gaming hardware, and the mecca of wrestling videogames is set to launch.
WWE 2K took to Twitter to reveal the official launch details:
One of the newest screenshots is but a small offering of what fans who own a PlayStation 4 or Xbox One can expect once they unwrap the game:
Below, let's take a look at some of the roster details and what should be a revolutionary addition to the series, My Career mode.
|Wrestler||Last Year's Rating|
The above list is a nice tightrope act between surprise and the usual suspects set to make an appearance on this year's edition of the annual wrestling juggernaut.
Of course, the surprise is Sting. His presence alone is worth the price of admission as he finally joins the promotion after years of casual and hardcore fans alike wanting him to clash with WWE favorites. Now fans will be able to do just that, not to mention they can recreate fantasy feuds that would have taken place years ago thanks to the inclusion of a retro version of the character.
It will be interesting to see how the ratings for new faces such as Roman Reigns and Bray Wyatt are handled, too. The former is one of the most over faces in the company and on the fast track to stardom, while the latter held his own in a WrestleMania bout with John Cena.
Fans will not have to wait long to find out how they stack up, nor will the crippling wait for the full list of digital participants be a secret much longer:
The full list will be both impressive and controversial as the ratings themselves will be the subject of much debate. At the end of the day, though, the more wrestlers involved, the merrier for fans who want to take a trip back in time as well as play out more modern scenarios.
My Career Mode
Now for what really makes this year's edition so special, at least for those gamers who have a next-generation console.
IGN.com's Vince Ingenito provides a brief breakdown of what is known so far about the incoming game mode:
This mode has been lifted from NBA 2K14 and adapted to the WWE environment. While I didn't think the mode had the right synergy with the NBA, the WWE seems like a logical place to apply it. Imagine replacing all those cheese-ball, amateur hour characters and cutscenes with authentically voiced and [motion-captured] WWE Superstars. You get the picture. Exact details of the mode are still forthcoming, but we do know that it will be on the current-gen version only.
The game comes equipped with a traditional story mode, too. But the real focus here is the freedom given to fans to create their own wrestler in a robust creation mode and then toss him or her into the fire that is WWE programming.
As Ingenito hints, the formula was a wild success in the NBA realm, but absolutely seems better suited for the unpredictable, character-driven WWE reality.
The ability to take an unknown wrestler with a horrific overall rating to the top of the WWE food chain is appealing for obvious reasons, and is only made better by the extra juice these new consoles have provided the developers, as podcast host TubbyEmu helps to explain:
If it sounds like the perfect marriage, also ponder this—WWE has a unique opportunity with this release, in tandem with the WWE Network, to introduce an entire new generation of fans to the promotion's illustrious past.
Doing so with a created character is the proverbial cherry on top. Realistic dialogue, the actual voices of those involved and mo-capped movements means this will be the best iteration in the series to date.
It also represents uncanny fan service, so the avalanche of hype one can hear on the approach is much deserved, to say the least.
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