The Pro Evolution Soccer community is a proud and faithful bunch. Despite the fact that the EA Sports-produced FIFA series has been the most popular simulation of world football for some time, Konami continues to put major effort into the PES brand.
PES 2013 was a solid game. I rated it a 7.5 out of 10, which is far more than playable, but a little less than elite. The demo for PES 2014 was released over a week ago. The gameplay felt a bit smoother and the lighting seemed to be improved. It was easy to see the improvement from last year's version in just the sneak peek, but is that where it ends?
We'll have to wait on the final version to release on Sept. 24 for Xbox 360, PS3 and PC to make a complete judgement. However, armed with the information about new features and the gameplay experience from the demo, here's a preview of the game.
The Fox Engine
The most promising addition to the game is the introduction of the Fox Engine. This innovative new system is designed to enhance facial animations, new ball and player physics and another innovation called Motion Animation Stability System (M.A.S.S.). The latter measures weight, inertia, momentum and the appropriate reaction that varying sizes of objects should make if they collide.
Take a look at the engine in action below.
From the looks of the video and the gameplay that was shown at Gamescom, this engine could make its mark on not only the current generation of gaming consoles, but also the Xbox One and PS4.
The same engine is used in the game Metal Gear Solid 4: The Guns of the Patriot and could become a standard for Konami—and other developers if it is successful. The way the Fox Engine performs and is received will go a long way in determining the success level of PES 2014.
World football has more leagues and clubs worldwide than any other sport. With that variety of clubs comes a ton of exclusive licenses. In the past, not carrying those licenses has hurt the overall appeal of PES. This year, there are strides being made to include more and more authentic leagues, clubs and players.
Not only has the AFC Champions League and UEFA been added, but the Argentinian league is also part of the ever-expanding PES list of competitions. Click here to read a more comprehensive from PESEdit Blog.
Updates and Player Editors
One of the ways the PES series has combated a lack of licenses is through an awesome creation and edit tool. That concept has been taken to the next level in PES 2014. Take a look at just how detailed you're able to get when creating a player.
If the Fox Engine facial animations also impact your created player's face, that will be awesome. The ability to create clubs also allows gamers to fill in the blanks left by licensing limitations.
To further augment this option, PES has long allowed gamers to share their edits with the PES community. There are even patches that have gone out promptly and consistently after release to make leagues and clubs more authentic.
Looking Forward to Giving it a Look?
It remains to be seen whether PES 2014 has enough power to influence the majority—or even maintain all of its current fanbase—but the developers have seemingly proven again that 100 percent effort will be given to make this game as good as it can be.
Stay tuned for my full review on Tuesday, Sept. 24.
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