Even though EA Sports' Fight Night Champion released back in March of 2011, it is still the best boxing simulation available on a video game console. That said, I thought it would be interesting to simulate the fourth—and hopefully final—meeting between Manny Pacquiao and Juan Manuel Marquez.
The actual fight takes place on December 8 at MGM Grand in Las Vegas, and it airs exclusively on HBO Pay-Per-View.
Until the real combatants climb in the ring, here's a presentation of cyber-Pacquiao taking on cyber-Marquez. If you're familiar with Fight Night Champion, you know Marquez wasn't available as a licensed boxer in the game, so I had to use EA Sports' awesome Game Face feature to create him.
The results were pretty nice from a visual standpoint, and I arranged his ratings based on stats like: KO percentage and times knocked down.
I also took into account the competition he faced when he scored knockouts, or when he was dropped himself. I tried to pay attention to the punches he used to hurt his opponents as well. This helped me decide which punches to give the most power.
This wasn't too difficult considering the information available from Boxrec.com and the bevy of YouTube footage of Dinamita.
I've also been watching Marquez fight for the better part of 10 years, and I still have a lot of his fights in my personal archives.
Of course, the ratings are one diehard boxing fan's opinion, but I do consider myself qualified to rate a boxer in a video game. I set the skill level of the computer-controlled fighters to the highest difficulty, but I didn't adjust any of the other sliders available.
Without spoiling the outcome of the 5:24 video, I'll just say this: I don't agree with the outcome the game produced.
We'll see how close it comes to the real-life results Saturday night. For now, check out the video.
Follow Brian Mazique and Franchiseplay on YouTube and Twitter for reactions, analysis and news from the world of sports and sports video games.