The New York Jets need to utilize Tim Tebow more.
And it's not so much as a quarterback, but it's providing Tebow with the opportunity to throw or run.
Sitting at 2-1 heading into Week 4 and hosting the San Francisco 49ers, the Jets need a win to remain atop the AFC East. Plus, with difficult games coming up against the Houston Texans and New England Patriots before the bye week, Gang Green can't afford to lose confidence.
Tebow fortunately, is just one way to manipulate defenses and field a more balanced attack to help move the chains. We saw how he can impact a game after the 2011 season with the Denver Broncos, so providing opportunities only gives him chances to make plays.
Ahead, let's check out why the Jets must use Tebow's distinct skill set more to increase offensive explosion.
Power Running Game
Tebow can be used a variety of ways in the Jets' power running game.
One way is obviously to put him at quarterback and slam the trenches with a direct snap in shotgun. Tebow's size and ball-carrier vision alone is beneficial here, but not the only option.
Putting Tebow at fullback is one overlooked consideration.
After all, he's proven to be a force when given a head of steam and why not use that as an extra blocker? Currently the Jets only average 100.3 rushing yards per game and having Tebow lead through a lane or kick out on the edge would pay dividends.
He possesses the strength and explosiveness to take on linebackers one-on-one and few defensive backs would have a chance. This also helps New York avoid having to pull a lineman outside and get upfield.
Instead, allow Shonn Green to follow Tebow around the corner and he's one blocker effectively capable of extending lanes downfield. In turn, all this does is create a more relevant play-action pass and prevent a defense from blitzing Mark Sanchez.
Specified Passing Attack
Tebow still has the arm to make every NFL throw. The concern, however, remains his accuracy as he can be turnover prone.
To that end, it's all about giving him the opportunity in a limited construct.
Whenever under center or shotgun, Tebow can only be given two reads on a progression and a third option. Regardless of what the first two passing reads are, the third is either to throw the ball away or take off running.
Well since he's also not a prototypical pocket-passer, getting Tebow on the move with rollouts and waggles will work. The Jets' passing attack isn't overly dominant with Sanchez at the helm, and giving Tebow some snaps only creates confusion to a defense.
By no means should Gang Green have Tebow drop back 12-15 times a game. But if provided roughly 10 snaps, the guy will make a few plays happen to keep opponents off balance.
Designation of Options
Here, we look at where Tebow's options can be when taking snaps.
Any passing play where he is to remain in the pocket must be quickly developed. So, targeting Dustin Keller for a tight end pop-pass or Santonio Holmes on a slant, these need to be Tebow's first reads. When outside of the pocket his arm strength does open the window a little wider.
Other receivers like Jeremy Kerley and Stephen Hill can make plays downfield. Therefore, Tebow just needs to launch one up and let a play happen. The worst-case scenario here is an interception that acts like a punt. Meaning: changes the field position to help Rex Ryan's defense.
Obviously the chance to run can also occur during any play, so it's simply a matter of positioning Tebow in favorable situations. Everything has to be briefly designed and not too complex, because his improvisation is a key competitive advantage for New York.
And that's something defenses can't exactly prepare for, which ultimately allowed Tebow to enjoy one exciting 2011 season.
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