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Considering Magic Johnson is the greatest point guard that has ever played basketball, he is the obvious starting point guard for the Lakers all-time team.
Magic's combined size, quickness, unreal court vision, charisma, and off the charts basketball IQ took hold of the league for an entire decade and never wavered in his dominance.
In leading his team to 9 NBA Finals' appearances and five championships, Magic earned three league MVP awards, three Finals MVP awards, and two All-Star MVP Awards.
From 1982 through 1991, Johnson was first team All-NBA nine consecutive years. He also ranked either first or second in assists per game in every year of his career, save his rookie season.
Forget the accomplishments for a moment, though. What matters most here is the exquisite way in which Magic controlled the game as the ultimate floor general.
The Showtime Lakers were built on Magic's ability to play a full court game better than any other player.
Magic was known for being able to rebound amongst the league's best big men and then orchestrate a fast break to get his team easy baskets. Countless times he'd pull the ball down in middle of the trees, push the ball ahead with the dribble, and then make retreating defenders look helpless as he looked one way and passed the other to a teammate filling the lane.
Equally frustrating for defenses was Magic's awareness to see the entire floor and throw the ball ahead to streaking teammates who would take these full court heaves and deposit them into the basket with ease.
Magic's brilliance went beyond the art of playing uptempo basketball, however.
Often times he'd slow the game down in order to punish opponents with a versatile half-court attack. Whether that meant post ups for Kareem Abdul-Jabbar, quick hitting isolations for James Worthy, or spot up jumpers for shooters like Byron Scott, Jamaal Wilkes, Bob MacAdoo, or Michael Cooper, Magic understood how to take advantage of the players around him to maximize the results on any given possession.
Plus, Magic did more than organize an offense.
The 6'9" wizard was also a scoring force all on his own. He often terrorized undersized defenders in the low post with an array of moves that would make big men jealous. He could hit hook shots with either hand, drop step and finish over both shoulders, and worked the offensive glass for put backs like a power forward.
When teams would put larger defenders on him to try and slow down his interior play, Magic would then shift his attack back to the perimeter where he'd beat his man off the dribble or attack at angles that forced help defenders to rotate to the point where he would exploit them with another pin-point pass.
If Magic had one weakness, it was in guarding quicker point guards that he'd match up with. However, even in these situations he'd use his size advantage to disrupt passing angles, block shots from behind, and sag into the paint to be a "free safety" that could force steals. There's a reason why Magic averaged nearly two steals per game for his career and led the league in steals per game twice.
In the construct of this all-time starting five, all of Magic's best attributes would be on full display. He would push the ball for easy baskets when fast break chances presented themselves and then organize the offense and work as an alternative post option in the half court.
Defensively he could switch between multiple positions, but mostly guard other team's small or power forward where his size would come most in handy. This would also place him closer to the rim to give him more defensive rebounding opportunities that could be converted into open court plays.