While the Seattle Seahawks will be starting the season with Marshawn Lynch as their main running back, rookie Robert Turbin has proven his worth and will get more regular-season carries than expected.
There are tricks to winning every fantasy football league, and finding the sleepers with huge upside is the name of the game. With that said, look no further than Turbin to be your late-round or undrafted steal.
As much as you want to select the Seahawks rookie, there is a good chance he could go undrafted and you could pick him up after Week 1 if he gets a good chunk of work.
These fantasy conundrums are why we’re here!
What Round Should I Take Robert Turbin?
According to the Yahoo! Sports fantasy page, Turbin is only owned in 12 percent of the fantasy football leagues so far in 2012. Odds are that most of that percentage is coming from the deep 16-team leagues, though.
With that in mind and depending on the strategy you use to draft, Turbin should either be the last player you take in the draft (15th round) or you should allow him to go undrafted and pick him up off waivers after seeing what he will do in Week 1.
Unless you have Marshawn Lynch as your main running back and you are forced to handcuff Turbin, there is no reason to take the backup running back in the draft.
The battle for who would back up Marshawn Lynch was thought to be an easy win for return specialist Leon Washington, but Turbin stole the show in the preseason and secured his spot on the depth chart and in his coach’s heart.
Seahawks head coach Pete Carroll talked to the Seattle Times about drafting Turbin and how much he loves having him on the team:
He's a really good football player. I'm so happy with the draft pick. We went out to get a guy who could complement Marshawn and could give us good, hard-nosed running, and he's shown exactly that.
Carroll has always been a very emotional coach, and the strong admiration for the back could result in more carries during the regular season than Leon Washington, including some goal-line work.
The Seahawks will look to keep their star running back healthy and playing well throughout the season, so having Lynch out of the game for a few plays each quarter and giving the rock to Turbin is the smartest plan.
With that in mind, look for Turbin to get around 100-120 rushing attempts for 500 yards and five touchdowns. His brutal running style will make him Seattle’s go-to short-yardage back and goal-line specialist.
If your fantasy league is all about touchdowns, Turbin could be a real sleeper.
The Seattle Seahawks have a very late bye week in 2012 (Week 11), so this should have no bearing in your decision to draft the back or let him fall to the waiver wire and claim him later.
The starting job in Seattle is Marshawn Lynch’s; plain and simple.
While there were questions about how the rest of the carries would be divided up between Washington and Turbin, rushing 14 times for 93 yards and scoring a touchdown against Kansas City cemented the backup role for the rookie.
If Lynch stays healthy through the season, Turbin’s numbers will stay fairly low. On the other hand, the Seahawks starting running back has never started all 16 games; Turbin will get his chance to shine.
Players to Take Before Robert Turbin
Warning: If you have Marshawn Lynch as your starting running back, you must draft Turbin to back him up. With that said, make it your last pick of the draft.
If you don’t have Lynch, you should be looking at taking high-risk/high-reward players in the waning stages of the draft. As good of a sleeper as Turbin is, there are better options.
Instead of taking the Seattle rookie, consider taking possible steals like Mikel Leshoure, LeGarrette Blount or Jahvid Best. All are boom-or-bust, but you don’t win fantasy leagues not taking chances.
In summation, you as a fantasy owner must keep Turbin in the back of your mind on draft day, but wait until the final rounds to select him or even allow him to enter waivers.
Odds are that if no one drafted the young star, no one will pick him up off waivers until he has a big game.
Once you find the inevitable dud on your team (everyone gets at least one), drop them and pick up Turbin before Lynch hurts himself and Seattle has a star on their hands.
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