Madden 13 Demo: Highlights of Iconic Game Before Official Release
We are only two weeks away from the release date of Madden 13, and we've already been given a glimpse of the iconic game.
This year's version boasts some impressive improvements from Madden 12, complete with all the teams and players you love.
Here's a look at some eye-popping elements of this year's game before it hits the shelves on August 28.
The first you'll notice is the presentation this year. The game doesn't start out with the players coming out of the tunnel like in previous years. Instead, Madden has finally come to the realization that replicating a TV broadcast is the way to go, and the game does so very well. The announcing is also better and more life-like, complete with Jim Nantz and Phil Sims.
This is the biggest improvement over last year's version. Last year, animations weren't as smooth and collisions weren't as realistic. This year, courtesy of the new "Infinity Engine," the physics are surprisingly life-like, with tackles and pile-ups always looking different. This makes the game much more exciting to play.
With the new physics engine comes a better running game. Now, when you juke and spin, you have to be precise or you'll end up running right into the incoming defender's arms. The blocking is also impressive, and you'll find that if you follow your blockers, you are much more likely to break off long runs. This will come as a thrill to those who have been frustrated running the pigskin before.
Follow me on Twitter. We can talk about video games together.
What is the duplicate article?
Why is this article offensive?
Where is this article plagiarized from?
Why is this article poorly edited?